Innovative Designer


Innovative Designer: 4a
The ISTE standard for this lesson is Innovative Designer section 4a  With this standard the students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.  I compiled this lesson to meet SC K.G.2 which states for Kindergarten students are to identify and describe a given shape and shapes of objects in everyday situations to include two-dimensional shapes (i.e., cones cube cylinder, and sphere).

 


This project will allow students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.  The students will build a house using an app on an iPad.  The students will have to create a house where they will live with their family and pet(s).  The geographic location will have weather containing a lot of rain and snow.  They are to create their house to uphold the weather conditions as well as being a pet owner (hint: a dog will run out of the yard if they are not fenced in).  Their house must contain the following 2D and 3D shapes: circle, rectangle, cone, triangular prism, cube, and square.




Below is a sample of the lesson:





                                            Select “Skills” once you are on the website





Next you will select “Build A House” “Make a House” icon







This is where you will create your house




*** REMINDER ***
Your house must contain the following 2D and 3D shapes:

circle, rectangle, cone, triangular prism, cube, and square.



Once you are finished creating your house save it

Clicking the “Save” button and put “your name” as the file name



Great Job!!









Innovative Designer: 4d



The ISTE standard for this project is Innovative Designer section 4d. With this standard, the students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems. I compiled this lesson to meet SC K.G.1 - describe positions of objects by appropriately using terms, including below, above, beside, between, inside, outside, in front of, or behind.
 
This project will allow students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.  The students will construct different geometric shaped buildings using shapes.  The students will demonstrate their understanding of positioning of objects by placing the shapes in the appropriate positions.  With doing these project/activities the students will show their tolerance for ambiguity, perseverance and capacity to work with open-ended problems as they progress through the different structures.  This will definitely test their mental abilities.  The students will access the app via the internet on iPads.   They will create geometric shaped buildings using shapes.  The students will position objects appropriately by placing them below, above, beside, between, inside, in front of, or behind to create the final project.


Sample of Project:    



Select “Skills” once you are on the website







Next you will select “Shape Construction” icon







Select the Green Arrow






Press the Red “Start” button







Select and drag the orange shapes to position 



 

Placing them below, above, beside, between, inside,

in front of, or behind to create the final project





Once you reached the screen you are finished!!

Once you are finished sit quietly and raise your hand

Great Job!!






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