Innovative Designer
Innovative
Designer: 4a
The ISTE standard for this lesson is Innovative Designer section 4a With this standard the students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems. I compiled this lesson to meet SC K.G.2 which states for Kindergarten students are to identify and describe a given shape and shapes of objects in everyday situations to include two-dimensional shapes (i.e., cones cube cylinder, and sphere).
This
project will allow students use a variety of technologies within a design
process to identify and solve problems by creating new, useful or imaginative
solutions. The students will build a
house using an app on an iPad. The
students will have to create a house where they will live with their family and
pet(s). The geographic location will have
weather containing a lot of rain and snow.
They are to create their house to uphold the weather conditions as well
as being a pet owner (hint: a dog will run out of the yard if they are not
fenced in). Their house must contain the following 2D and 3D shapes: circle, rectangle, cone, triangular prism, cube, and square.
Below is a sample of the lesson:
Select “Skills” once you are on the website
Next you will select “Build A House” “Make a House” icon
This is where you will create your house
*** REMINDER ***
Your house must contain the following 2D and 3D shapes:
Your house must contain the following 2D and 3D shapes:
circle, rectangle, cone, triangular prism, cube, and square.
Once you are finished creating your house save it
Clicking the “Save” button and put “your name” as the file name
Great Job!!
Innovative Designer: 4d
The ISTE standard for this project is Innovative
Designer section 4d. With
this standard, the students exhibit a tolerance for ambiguity, perseverance and
the capacity to work with open-ended problems. I compiled this lesson to meet SC
K.G.1 - describe
positions of objects by appropriately using terms, including below, above, beside,
between, inside, outside, in front of, or behind.
This project will allow students use a variety of technologies
within a design process to identify and solve problems by creating new, useful
or imaginative solutions. The students
will construct different geometric shaped buildings using shapes. The students will demonstrate their
understanding of positioning of objects by placing the shapes in the
appropriate positions. With doing these
project/activities the students will show their tolerance for ambiguity, perseverance
and capacity to work with open-ended problems as they progress through the
different structures. This will
definitely test their mental abilities.
The students will access the app via the internet on iPads. They
will create geometric shaped buildings using shapes. The students will position objects
appropriately by placing them below, above, beside, between, inside, in front
of, or behind to create the final project.
Sample
of Project:
Select
“Skills” once you are on the website
Next
you will select “Shape Construction” icon
Select the Green
Arrow
Press the Red “Start”
button
Select and drag the
orange shapes to position
Placing
them below, above, beside, between, inside,
in
front of, or behind to create the final project
Once
you reached the screen you are finished!!
Once you are finished
sit quietly and raise your hand
Great Job!!
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